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UGTO Fighter concept (not really, this is quite clearly an X-wing) |
YIIMM Grand Admiral
Joined: June 16, 2005 Posts: 851 From: Barcino, Hispania Tarraconensis
| Posted: 2018-04-01 05:59  
Hey there.
So, I decided to get back into modelling for the first time in something like 5 years.
My first thoughts for exercising my creativity naturally fell to DarkSpace™
I realised that the ships in DS have seen a lot of new-found love in the 2010s but the fighters seem to have mainly fallen by the wayside and are in dire need of an update.
Rather than recycle an old design, I thought I would try my hand at creating an entirely new UGTO fighter, with some ideas lined up for others if this goes down well. If Faustus and Jack greenlight this you could even see it flying around in the game by next month.
The model itself is at 85% completion with texturing required to make it look even better, but it's ready and rigged for animation. That's right, animation. Those old-timers might remember the Gaifen™ that used to patrol the MV back in the day. They had their waggly tails to add cute charm to their mouth beams. The point is, the engine can definitely support it, so why not model for it too?
I used a few sources as indirect inspiration but tried to keep it as grounded in reality as I could. Being a space fighter, some elements of Battlestar Galactica naturally slipped in, but I've also incorporated some of the architectural language of my favourite WW2 aircraft, the P-60 Black Widow being a notable influence.
I therefore give you, the A-70 AlaEquis
[ This Message was edited by: YIIMM on 2018-04-09 05:04 ]
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Len05 Chief Marshal
Joined: June 18, 2012 Posts: 22
| Posted: 2018-04-01 06:36  
Quote:
On 2018-04-01 05:59, YIIMM wrote:
Hey there.
So, I decided to get back into modelling for the first time in something like 5 years.
My first thoughts for exercising my creativity naturally fell to DarkSpace™
I realised that the ships in DS have seen a lot of new-found love in the 2010s but the fighters seem to have mainly fallen by the wayside and are in dire need of an update.
Rather than recycle an old design, I thought I would try my hand at creating an entirely new UGTO fighter, with some ideas lined up for others if this goes down well. If Faustus and Jack greenlight this you could even see it flying around in the game by next month.
The model itself is at 85% completion with texturing required to make it look even better, but it's ready and rigged for animation. That's right, animation. Those old-timers might remember the Gaifen™ that used to patrol the MV back in the day. They had their waggly tails to add cute charm to their mouth beams. The point is, the engine can definitely support it, so why not model for it too?
I used a few sources as indirect inspiration but tried to keep it as grounded in reality as I could. Being a space fighter, some elements of Battlestar Galactica naturally slipped in, but I've also incorporated some of the architectural language of my favourite WW2 aircraft, the P-60 Black Widow being a notable influence.
I therefore give you, the A-70 AlaEquis
[ This Message was edited by: YIIMM on 2018-04-01 05:59 ]
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It's a TRAP!!!
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Totenkopf Marshal
Joined: June 16, 2010 Posts: 10
| Posted: 2018-04-01 07:15  
Nice to see a new design after a long time. Would love to see new station models since all stations look the same! Thanks!
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Pantheon Marshal Palestar
Joined: May 29, 2001 Posts: 1789
| Posted: 2018-04-01 13:43  
It just doesn't have that X factor in my opinion.
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Renovamen Chief Marshal *Renegade Space Marines*
Joined: November 15, 2012 Posts: 21
| Posted: 2018-04-01 18:30  
April fools!
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marco ramius Admiral
Joined: October 16, 2010 Posts: 23
| Posted: 2018-04-01 19:24  
you would think the ugto would go to the z-95 headhunter, give the x-wing to icc and screw the luth, who likes them anyways ???
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YIIMM Grand Admiral
Joined: June 16, 2005 Posts: 851 From: Barcino, Hispania Tarraconensis
| Posted: 2018-04-07 16:14  
Quote:
On 2018-04-01 18:30, Renovamen wrote:
April fools!
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Indeed.
I'm still going to carry on with it because why the hell not?
[ This Message was edited by: YIIMM on 2018-04-07 16:17 ]
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Nine Arts Dragon Marshal
Joined: March 11, 2003 Posts: 51
| Posted: 2018-04-07 16:29  
Its very angular, UGTO ship design is usually anything but, lots of gentle cuves.
still though great effort bro.
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Fatal Mack Bolan(WildCards_58th)*COM* Marshal Fatal Squadron
Joined: June 12, 2010 Posts: 184 From: home planet: Exathra
| Posted: 2018-04-08 21:01  
i'd be proud to launch those fighters from my agincourt supercarrier, need to give them proper skins though........
peace out
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BLADERUNNER2019 Chief Marshal Ravenous Wolfpack Clan
Joined: December 18, 2010 Posts: 140
| Posted: 2018-04-09 22:44  
Hokey religions and ancient weapons are no match for a good blaster at your side!
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