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[FAQ
Forum Index » » Basic Scripting Discussion » » im not sue were to start my scripting...
 Author im not sue were to start my scripting...
AshesOfHegemony
Fleet Admiral

Chatting in 'DarkSpace English'

Joined: May 03, 2003
Posts: 8
Posted: 2003-05-11 04:48   
ok im at the script part were you put in the codes but not sure were i should put them

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Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2003-05-11 04:58   
A bit more detailed discription of what you have so far would help.

Like post your script here.
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AshesOfHegemony
Fleet Admiral

Chatting in 'DarkSpace English'

Joined: May 03, 2003
Posts: 8
Posted: 2003-05-11 05:00   
ok one sec

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AshesOfHegemony
Fleet Admiral

Chatting in 'DarkSpace English'

Joined: May 03, 2003
Posts: 8
Posted: 2003-05-11 05:01   
spawnNoun(GadgetsQSB.prt)
end

spawnNoun(GadgetsAntiMatter Drive.PRT)
end

spawnNoun(GadgetsDeath Beam.PRT)
end

----------------------------------------------------------------------------

function onInitialize()
-- Perform any initialization here, this is called right after the script is loaded
end

----------------------------------------------------------------------------

function onRelease()
-- Called before the script is release
end

----------------------------------------------------------------------------
-- The following callbacks are only called when running on the client

function onTeamSelect()
-- Called before the player selects a team
end

function onTeamSelected( team )
-- Called after the player selects a team, the team ID is passed
end

function onShipSelect()
-- Called before the player selects a ship
end

function onShipSelected( shipName )
-- Called after the player selects a ship
end

function onTactical()
-- Called after the player enters the game
end

function onDeath()
-- Called when the players ship is destroyed
end

function onCaptured()
-- Called when the players ship is captured
end

function onDisconnected()
-- Called when connection to the server is lost
end

function onEndGame()
-- Called when the scenerio or mission is completed
end


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Pope
Fleet Admiral

Joined: June 11, 2002
Posts: 2449
From: World of tomorrow
Posted: 2003-05-11 05:05   
read THIS
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Barthezzz
Fleet Admiral

Joined: May 31, 2001
Posts: 5630
From: The Netherlands
Posted: 2003-05-11 05:10   
Quote:

On 2003-05-11 05:01, DFA_NoMercy wrote:
spawnNoun(GadgetsQSB.prt)
end

spawnNoun(GadgetsAntiMatter Drive.PRT)
end

spawnNoun(GadgetsDeath Beam.PRT)
end



Have you read any of the topics Chromix started in this forum?
What you see above wont work.
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Chromix
Cadet

Joined: June 29, 2001
Posts: 3052
Posted: 2003-05-11 05:15   
..how many times do I have to explain this, "scripting" does not mean to copy one line to spawn things.
"Yay, I can spawn a QSB" doesn't help in any way creating any script useful for the MV.
You need to be able to write more or less complex programs in the LUA scripting language.
...locking.
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